Tyler Lariscy
Tyler Lariscy
Environment artist @ Ghostpunch Games
Clermont, United States

Summary

I like giving people a brief release from their daily lives through humor and fun in the way of video games!

Resume PDF

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Skills

3D ModelingLow-poly ModelingUV MappingHard Surface ModelingHigh-poly Modeling2D AnimationTexture BakingDigital PaintingDigital SculptingTexturing

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Spine 2D
Spine 2D
Maya
Maya
3ds Max
3ds Max
3DCoat
3DCoat
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
xNormal
xNormal
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Contract Environment Artist at Sunblink
    Remote
    August 2021 - March 2023

    Working remotely, I assisted in the creation of a multitude of stylized 3D environment art assets along with their implementation in Unity. I also handled multiple interior scenes from blockout to final layout including modeling, texturing, set dressing, camera work and lighting.

    As the first environment artist on the team, I helped established a standardized art style and pipeline for environment assets for our unannounced project.

    Subject to NDA, no further details available.

  • Animator/Illustrator at Kingshow Games
    Minnetonka
    March 2016 - June 2020

    I handled art packages for casino games that consisted of 2D/3D art as well as game testing. From concept to polished paintings, 3D live assets, 2D animation, etc. I assisted in completing 6 shipped titles.

    I also helped completely revamp the templates used by Artist in the creation of casino games for both floor machines as well as our new Social app Show Me Vegas.